Wednesday, 11 August 2010

Armory

Put my character on hold as he is taking a while and decided to make some weapons in the meantime.
#1 Wizard Staff
A wizard staff for a game or anything really.
Could probably improve it further but it's probably best to move on to other stuff.
Upcoming weapons hopefully will include a sword, mace and axe. Feel free to recommend any others or make any suggestions.



#2 Mace
Created a mace.
Not really that happy with the texturing for this one but didn't want to spend anymore time on it. It seems difficult to use material settings to make metals and shiny stuff when there is nothing to reflect so I went for a more stone like approach.
I plan on making a sword, axe and a dagger and then working on the dragon tutorial.

Update: As can be seen in the updated pics I created a cool little environment to put my weapons in. This now allows the material settings such as mirror and transparency to show and just looks much better overall.

#3 Daggers
As requested I created and textured some daggers for my armory. I think they are looking pretty decent.

Render times are starting to get too high because of the reflections and stuff on the materials but I guess this is ok for presentation screenshots.
Probably not got the weapon sizes correct in proportion to one another but that doesn't really matter as everything can obviously be scaled to how the user wants it.
#4 Axe
" and my axe!"
Modelled and textured the axe for my armory. I think it's looking pretty decent.
Let me know your thoughts!
I'm also thinking of modelling a cave with lots of treasure/jewellery as an environment for the dragons. Tell me what you think.

3 comments:

  1. noooice! make something like a dagger or knife

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  2. nice work edgar, we could put together a decent animation once we have some more stuff for the dragons

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